.010 New Character "Flink"


Flink is the first unique character. I really like how his hair looks and he received a unique passive. He receives a point in Damage for every point in Speed. With this passive he makes the most of the effect of the sword of speed, since the 30% increase in Speed increases his damage as well.

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v added ignore system for weapons, so condition-based weapon pierce through ignored enemies

v added damage from conditions to "damage done"-text

v increased fireball DOT

v made fireball ignore burning targets and prioritize high-health enemies

v added "getting hit"-sound

v fixed pitch for polyphonic sound effects

v add "getting hit"-flash

v added 3 new weapons

v add Credits

v fixed weapons having a wrong range

v added "Flink" Character

v fixed weapons attacking from inventory

v fixed dodge and armor being too weak

v fixed Damagenumbers blocking options menu

v make getting hit sound louder

v added sound cooldown, so sound doesn't become a single long scratch

v enemies don't spawn outside the map anymore

v shard now fly faster to the player

v overkill damage isn't counted towards "damage done"

Files

010.zip 15 MB
75 days ago

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